Privacy Policy
Gold Rush: ASMR Gold Panning
Effective date: August 1, 2026
Gold Rush: ASMR Gold Panning (“the game”) is developed by Frutti Games (“we”, “us”). This policy explains, in plain language, what data the game handles, why, and what your choices are. It applies to the game on iOS and Android.
The short version
- No account sign-up. You never create an account with us — no email, no password, no real name. Signing in for community features happens automatically through Apple Game Center (or Google Play Games on Android) using your public player nickname.
- Anonymous analytics. We use a random identifier created on your device — not your name, not your device’s hardware ID, not your advertising ID — to understand how the game is played.
- Ads only when you choose them. The only ads in the game are optional rewarded videos you tap to watch. There are no forced ads. On iOS we always ask for tracking permission first.
- Payments stay with Apple / Google. We never see your card details or billing information.
- We never access your microphone, camera, contacts, photos, or precise location. All ASMR sounds are pre-recorded — the game never listens to you.
- You can delete your data in the game (Settings → “Leave the Artel and delete data”) or by emailing support@goldrushasmr.com.
What we collect and why
1. Gameplay analytics (PostHog)
When you play, the game sends anonymous events to PostHog, our analytics provider — things like “a wash was completed”, “a bag was opened”, “a purchase succeeded”, together with the app version, platform, language, and time-zone offset. These events are tied to a random identifier generated on your device the first time you launch the game. It is not derived from your hardware, your Game Center account, or your advertising ID, and it cannot be used to identify you personally.
Purchase events include which pack you bought, its price and currency — never any payment details (see “Purchases” below).
We use this data to understand which parts of the game work, balance the economy, and fix what doesn’t. Analytics data is processed on PostHog’s EU servers (Frankfurt, Germany).
2. Crash and performance reports (Sentry)
If the game crashes or misbehaves, a technical report is sent to Sentry: device model, OS version, app version, the error itself, and a short trail of recent in-game actions. These reports are scrubbed before sending — they contain no names, no contact details, and identifiers are replaced with short one-way hashes. We use them solely to find and fix bugs.
3. Advertising (Google AdMob) — rewarded videos only
The only advertising in the game is rewarded video: you choose to watch a video to earn an in-game reward. We never show forced or interstitial ads.
To show these videos we use Google AdMob. On iOS, before any ad-related data is used, the system App Tracking Transparency prompt asks for your permission:
- If you allow tracking, Google may use your device’s advertising identifier (IDFA) to show you more relevant ads, as described in Google’s privacy policy.
- If you don’t allow it, you still get the same rewarded videos — they are simply non-personalized. Nothing else in the game changes.
You can change this choice at any time in iOS Settings → Privacy & Security → Tracking. On Android, you can limit ad personalization in your device’s Google settings. Google also processes standard ad-delivery data (such as IP address and ad interactions) as an independent provider — see the links in “Third parties” below.
4. Purchases (Apple App Store / Google Play)
All purchases are processed entirely by Apple (StoreKit) or Google (Play Billing). We never receive or store your payment card, billing address, or any financial details, and purchase receipts do not leave your device. For analytics we record only that a purchase happened: the product, its price and currency, tied to the same random analytics identifier described above.
5. Community features — the Artel
The game includes an opt-out community layer called the Artel: a daily tournament, a feed of notable finds, and trading. When these features are active, a game profile is created automatically using your Game Center player identifier and public nickname (on Android: Google Play Games). Your nickname, avatar choice, and gameplay results — grams of gold washed, finds — are stored on our server and are visible to other players in the tournament and the finds feed. That is the entire extent of it: there is no chat and no free-text input anywhere in the game.
You are in control:
- Settings → “Participate in the Artel” — a toggle that immediately stops publishing your name and results (your existing server data is hidden, not deleted).
- Settings → “Leave the Artel and delete data” — permanently deletes your server profile, tournament entries, and feed records. This cannot be undone. Your local game progress, collections, and purchases stay on your device.
- You can also block any player from the feed.
6. Notifications
The game schedules local reminders (for example, “your bag is ready”) directly on your device — these never travel over the internet, and you control them in the game’s Settings and in your system notification settings. If and when online notifications are enabled (for example, tournament results), a push token — a random address issued by your device for delivering notifications — is registered with Google Firebase Cloud Messaging. It is used for nothing else.
7. Technical data
Like every internet service, our providers receive your IP address as a technical part of each connection. We use it only for approximate, country-level statistics and abuse prevention — never to identify you. Your time-zone offset is used to avoid sending reminders at night; it is not your location, and we never collect precise or approximate geolocation.
What we never collect
- Real name, email address, phone number (you can choose to email us — see Contact)
- Contacts, photos, files
- Microphone or camera access — never requested, never used
- Precise or approximate location
- Payment details of any kind
- Free-form messages or chat — the game has none
- Health, biometric, or any other sensitive data
We do not sell your data. The only advertising-related sharing is with Google AdMob, as described above, to show you the rewarded videos you choose to watch.
Third parties
We share data only with the service providers below, only as described in this policy. Each of them is required to protect your data to at least the same standard as this policy:
| Service | What for | Their policy |
|---|---|---|
| PostHog (EU) | anonymous gameplay analytics | posthog.com/privacy |
| Sentry | crash and performance reports | sentry.io/privacy |
| Google AdMob | rewarded video ads | policies.google.com/privacy |
| Google Firebase Cloud Messaging | push notification delivery | firebase.google.com/support/privacy |
| Apple (Game Center, App Store) | sign-in, purchases, notifications | apple.com/legal/privacy |
| Supabase | hosting of our community (Artel) server | supabase.com/privacy |
Where your data is processed
Analytics data is processed in the European Union (Frankfurt, Germany). Crash reports and ad-related data are processed in the United States by Sentry and Google respectively. Apple and Google process sign-in and purchase data under their own policies wherever you are. These providers participate in recognized international data-transfer frameworks and are bound to protect your data as described above.
How long we keep data, and how to delete it
- Analytics events are kept under a random identifier that cannot identify you; we retain them only as long as needed to operate and improve the game.
- Crash reports are automatically deleted by Sentry after at most 90 days.
- Artel (community) data is kept until you delete it — instantly, in the game: Settings → “Leave the Artel and delete data”.
- Ad data is handled by Google under its own retention rules (see the links above).
You can also email support@goldrushasmr.com to request deletion of any data we hold, or to withdraw any consent you have given. If you have used the Artel, include the support ID shown at the bottom of the game’s Settings screen so we can locate your records. We respond within 30 days.
To revoke specific permissions at any time: tracking — iOS Settings → Privacy & Security → Tracking; notifications — system notification settings; community participation — the Artel toggle in the game’s Settings.
Your rights
Depending on where you live, you have the right to access the personal information we hold about you, to have it corrected, to have it deleted, and to object to or restrict its processing. To exercise any of these rights, email support@goldrushasmr.com — it works the same for everyone, everywhere.
- New Zealand: we handle personal information in accordance with the Privacy Act 2020. You may complain to the Office of the Privacy Commissioner (privacy.org.nz) if you are not satisfied with our response.
- Philippines: we process personal data in accordance with the Data Privacy Act of 2012 (RA 10173) and its principles of transparency, legitimate purpose, and proportionality. You may lodge a complaint with the National Privacy Commission (privacy.gov.ph).
- EEA / UK: where the GDPR applies, our legal bases are performance of a contract (running the game you asked for), legitimate interests (analytics, crash fixing, fraud prevention), and consent (tracking for personalized ads). You also have the right to complain to your local supervisory authority.
Children
The game is rated for players 13 and up and is not directed at children under 13. We do not knowingly collect personal information from children under 13. If you believe a child under 13 has provided us personal information, contact us at support@goldrushasmr.com and we will delete it.
Security
All data leaves your device over encrypted connections (HTTPS) only. We collect the minimum we need, strip identifying details before sending diagnostics, and use random identifiers instead of personal ones wherever possible.
Changes to this policy
If we change this policy, we will post the new version at this address and update the effective date above. Material changes (for example, a new category of collected data) will be announced in the game.
Contact
Frutti Games
Email: support@goldrushasmr.com
Website: goldrushasmr.com